Tooltip
Calls upon Nature magic to heal an ally.
How it works
Healing Wave is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 5.0378.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Healing Wave is a Nature spell with a 3 sec cast, a range of 40 yards and effects that last 18 sec. When cast it heals (base value 5.0378) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 3 sec |
| Duration | 18 sec |
| Effect #1 | Heal (10) Value: 5.0378 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.