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Health Funnel

Spell

Health Funnel

Shadow

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Instant castTwenty yards

Channels the power of Shadow for 10 sec., healing an ally for up to 13.7811 damage, but reducing the caster's own health regeneration by 100%.

Health Funnel

Tooltip

Channels the power of Shadow for 10 sec., healing an ally for up to 13.7811 damage, but reducing the caster's own health regeneration by 100%.

How it works

Health Funnel costs 75 Health up front, then 75 Health every second it is kept up. Casting it triggers a 1.5 sec global cooldown.

Health Funnel is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 1.3781 per tick. It scales with 0.1 times spell power. Its area radius is 20 yards. It ticks every 1 sec, 10 times over the full 10 sec (13.78 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 88. Its base value is -100.

What it does

Health Funnel is a Shadow spell with an instant cast, a range of 20 yards and effects that last 10 sec. When cast it applies an aura in a 20 yard radius every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Cost75 Health, plus 75 per sec
Range20 yards (Twenty yards)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 8
Value: 1.3781
Spell power coefficient: 0.1
Radius: 20 yards
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 88
Value: -100

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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