Tooltip
Heats up the victim's arms and armor. This heat inflicts 7.77297 Fire damage every second for each application and is increased by the victim's Tempered level.
How it works
Its aura procs every time its trigger condition is met.
Heat is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 7.773 per tick. It applies the infected mechanic. It ticks every 1 sec, 30 times over the full 30 sec (233.19 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Heat is a Fire spell with an instant cast, a range of 100 yards and effects that last 30 sec. When cast it applies an aura with the infected mechanic every 1 sec and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 7.773 Mechanic: Infected Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Heat appears in: 1 boss encounter.
Boss encounters
- The Blast Furnace in Blackrock Foundry
Journal section: Stage Three: Freedom! > Heart of the Mountain
Encounter creatures: Furnace Engineer, Heart of the Mountain, Bellows Operator, Slag ElementalRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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