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Heat

Spell

Heat

Fire

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Instant castVision Range (AOI)

Heats up the victim's arms and armor.

Heat

Tooltip

Heats up the victim's arms and armor. This heat inflicts 7.77297 Fire damage every second for each application and is increased by the victim's Tempered level.

How it works

Its aura procs every time its trigger condition is met.

Heat is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 7.773 per tick. It applies the infected mechanic. It ticks every 1 sec, 30 times over the full 30 sec (233.19 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Heat is a Fire spell with an instant cast, a range of 100 yards and effects that last 30 sec. When cast it applies an aura with the infected mechanic every 1 sec and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration30 sec
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 7.773
Mechanic: Infected
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Heat appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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