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Heaven's Lance

Spell

Heaven's Lance

HolyNatureShadowArcane

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1.5 secAnywhere - Unlimited

L'ura regenerates a halo of glass ornaments over time.

Heaven's Lance

Tooltip

L'ura regenerates a halo of glass ornaments over time. Upon reaching 5 applications, she forges the glass into spikes that fire into her current target.

Each impact inflicts 30 Cosmic damage and applies.

How it works

Heaven's Lance is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.2 sec, 4 times over the full 1 sec.
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).
  4. Effect 4 is Dummy (effect type 3).

What it does

Heaven's Lance is a Holy, Nature, Shadow and Arcane spell with a 1.5 sec cast, an unlimited range and effects that last 1 sec. When cast it applies an aura every 0.2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast time1.5 sec
Duration1 sec
Effect #1Apply Aura (6)
Aura type id 226
Period: every 0.2 sec
Effect #2Dummy (3)
Effect #3Dummy (3)
Effect #4Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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