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Heavily Armed

Spell

Heavily Armed

Physical

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Instant castSelf Only

The caster is Heavy Handed.

Heavily Armed

Tooltip

The caster is Heavy Handed. All attacks made by the caster strike the next closest target. If no target is found, the primary target is struck again.

How it works

Its aura procs every time its trigger condition is met.

Heavily Armed is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. It triggers Axe Swing.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 312.
  3. Effect 3 is effect type 203, which the datamine does not name. It triggers Armed.

What it does

Heavily Armed is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Axe Swing and Armed.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Trigger spell: Axe Swing
Effect #2Apply Aura (6)
Aura type id 312
Misc value: 348
Effect #3Effect 203
Trigger spell: Armed

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Heavily Armed appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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