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Heed My Call

Spell

Heed My Call

Physical

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Instant castSelf Only

Your damaging abilities have a chance to deal Nature damage to your target, and Nature damage to enemies within 3 yards of that target.

Heed My Call

Tooltip

Your damaging abilities have a chance to deal Nature damage to your target, and Nature damage to enemies within 3 yards of that target.

How it works

Heed My Call is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 285. It triggers Heed My Call.
  2. Effect 2 is Dummy (effect type 3).

What it does

Heed My Call is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Heed My Call (record #271681).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 285
Trigger spell: Heed My Call
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Heed My Call appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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