Tooltip
Infects players with an entangled blood venom, inflicting 10 Plague damage every 1 sec for 30 sec.
A victim colliding with another player combines the strength of the venom. Reaching exactly 4 applications of Helical Toxins neutralizes it harmlessly.
How it works
Its aura procs every time its trigger condition is met.
Helical Toxins is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It ticks every 1 sec, 30 times over the full 30 sec (300 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 395.
What it does
Helical Toxins is a Nature and Shadow spell with an instant cast, a range of 100 yards and effects that last 30 sec. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature, Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 10 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 395 Misc value: 43509 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Helical Toxins appears in: 1 spell that casts it.
Spells that cast it
- Helical ToxinsTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Helical Toxins at Wowhead (opens Wowhead in a new tab)