Tooltip
Upon reaching 100 energy, Kazzara unleashes an annihilating beam from her jaws, inflicting 45 Shadowflame damage every 0.3 sec for 3 sec to any players caught inside. The superheated breath inflicts an additional 2 Shadowflame damage every 0.3 sec to all players.
Kazzara disgorges increasing amounts of as her armor is shattered off.
How it works
Hellbeam is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 45. Its area radius is 100 yards.
- Effect 2 is Dummy (effect type 3).
What it does
Hellbeam is a Fire and Shadow spell with an instant cast and an unlimited range. When cast it deals Fire and Shadow damage (base value 45) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 45 Radius: 100 yards |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hellbeam appears in: 1 spell that casts it.
Spells that cast it
- HellbeamTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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