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Hexxing

Spell

Hexxing

Physical

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1.5 secFive yards

Physical spell.

Hexxing

How it works

  1. Effect 1 is Dummy (effect type 3). Its area radius is 5 yards.

What it does

Hexxing is a spell with a 1.5 sec cast and a range of 5 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Five yards)
Cast time1.5 sec
Effect #1Dummy (3)
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.