Tooltip
Hibernate, healing you for 466.378 damage over 10 sec.
How it works
Casting it triggers a 1 sec global cooldown.
Hibernate is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 46.6378 per tick. It ticks every 1 sec, 10 times over the full 10 sec (466.38 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Hibernate is a spell with an instant cast, no range (it targets the caster), a 10 sec cooldown and effects that last 10 sec. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 8 Value: 46.6378 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.