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Hire Guards

Spell

Hire Guards

Physical

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1 secSelf Only

Hire guards to protect a capturable tower in Krasarang Wilds.

Hire Guards

Tooltip

Hire guards to protect a capturable tower in Krasarang Wilds. You must be near the tower, and your faction must control it.

How it works

Hire Guards is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 34405.
  2. Effect 2 is Dummy (effect type 3).

What it does

Hire Guards is a spell with a 1 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Effect #1Dummy (3)
Value: 34405
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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