Tooltip
Causes an explosion of divine light, inflicting 49.4842 Holy damage to nearby enemies and knocking them back.
How it works
Holy Nova is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 49.4842. It scales with 0.071 times spell power. Its area radius is 20 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 75. Its area radius is 20 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 20 yards.
What it does
Holy Nova is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it deals Physical damage (base value 49.4842) in a 20 yard radius, has a Knock Back effect in a 20 yard radius and applies an aura in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | School Damage (2) Value: 49.4842 Spell power coefficient: 0.071 Radius: 20 yards |
| Effect #2 | Knock Back (98) Value: 75 Misc value: 100 Radius: 20 yards |
| Effect #3 | Apply Aura (6) Aura type id 12 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.