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Holy Nova

Spell

Holy Nova

Physical

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Instant castSelf Only

Causes an explosion of divine light, inflicting 49.4842 Holy damage to nearby enemies and knocking them back.

Holy Nova

Tooltip

Causes an explosion of divine light, inflicting 49.4842 Holy damage to nearby enemies and knocking them back.

How it works

Holy Nova is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 49.4842. It scales with 0.071 times spell power. Its area radius is 20 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 75. Its area radius is 20 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 20 yards.

What it does

Holy Nova is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it deals Physical damage (base value 49.4842) in a 20 yard radius, has a Knock Back effect in a 20 yard radius and applies an aura in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration2 sec
Effect #1School Damage (2)
Value: 49.4842
Spell power coefficient: 0.071
Radius: 20 yards
Effect #2Knock Back (98)
Value: 75
Misc value: 100
Radius: 20 yards
Effect #3Apply Aura (6)
Aura type id 12
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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