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Hook

Spell

Hook

Physical

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1 sec20-to-60

Inflicts 150 Physical damage and pulls the target to the caster.

Hook

Tooltip

Inflicts 150 Physical damage and pulls the target to the caster.

How it works

Hook is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 150.
  2. Effect 2 is effect type 124, which the datamine does not name. It applies the knockbacked mechanic.

What it does

Hook is a Physical spell with a 1 sec cast and a range of 20-60 yards. When cast it deals a percentage of weapon damage (base value 150). The client files the whole spell under the knockbacked mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range20-60 yards (20-to-60)
Cast time1 sec
GCD categoryCategory id 133
MechanicKnockbacked
Effect #1Weapon % Damage (31)
Value: 150
Effect #2Effect 124
Misc value: 180
Mechanic: Knockbacked

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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