Tooltip
Ulgrax leaps to the center of the arena and smashes the ground, inflicting 100 Physical damage and knocking back all players. Players farther from the target receive less damage.
How it works
Hulking Crash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 100. Its area radius is 300 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 300 yards.
What it does
Hulking Crash is a Physical spell with an instant cast and a range of 300 yards. When cast it deals Physical damage (base value 100) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 100 Radius: 300 yards |
| Effect #2 | Dummy (3) Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hulking Crash appears in: 1 boss encounter.
Boss encounters
- Ulgrax the Devourer in Nerub-ar Palace
Journal section: Gleeful Brutality
Encounter creatures: Ravenous Spawn, Ulgrax the DevourerRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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