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Hungering Bellows

Spell

Hungering Bellows

Nature

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3 secThree Hundred Yards

Ulgrax screams for food, inflicting 12 Nature damage to all players on impact and an additional 2 Nature damage every 1 sec for 10 sec.

Hungering Bellows

Tooltip

Ulgrax screams for food, inflicting 12 Nature damage to all players on impact and an additional 2 Nature damage every 1 sec for 10 sec.

Each time Ulgrax screams, he gains an application.

How it works

Hungering Bellows is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2 per tick. Its area radius is 300 yards. It ticks every 1 sec, 10 times over the full 10 sec (20 base in total).

What it does

Hungering Bellows is a Nature spell with a 3 sec cast, a range of 300 yards and effects that last 10 sec. When cast it deals Nature damage (base value 12) in a 300 yard radius and applies an aura in a 300 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast time3 sec
Duration10 sec
Effect #1School Damage (2)
Value: 12
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 2
Radius: 300 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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