How it works
Hunt is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is effect type 61, which the datamine does not name.
What it does
Hunt is a spell with an instant cast and a range of 150 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
| Effect #2 | Effect 61 Misc value: 48681 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.