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Hurricane Wing

Spell

Hurricane Wing

Nature

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6 sec5 sec cooldownSelf Only

Upon reaching 100 energy, Raszageth summons a massive gust of wind.

Hurricane Wing

Tooltip

Upon reaching 100 energy, Raszageth summons a massive gust of wind. Inflicts 20.003 Nature damage to all players.

Each time Raszageth uses the duration of the hurricane is increased by 0.5 sec.][]

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Hurricane Wing is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20.003. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.9845 per tick. Its area radius is 300 yards. It ticks every 0.5 sec, 3 times over the full 1.5 sec (8.95 base in total).
  3. Effect 3 is Create Area Effect (effect type 179).

What it does

Hurricane Wing is a Nature spell with a 6 sec cast, no range (it targets the caster), a 5 sec cooldown and effects that last 1.5 sec. When cast it deals Nature damage (base value 20.003) in a 300 yard radius, applies an aura in a 300 yard radius every 0.5 sec and has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time6 sec
Cooldown5 sec
Global cooldownNone
Duration1.5 sec
Effect #1School Damage (2)
Value: 20.003
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 2.9845
Radius: 300 yards
Period: every 0.5 sec
Effect #3Create Area Effect (179)
Misc value: 38152

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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