Tooltip
Unleash an Ice Bomb at your location, damaging enemies for Frost damage and reducing their movement speed by 50% for 10 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Ice Bomb is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its area radius is 12 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 50. It applies the snared mechanic. Its area radius is 12 yards.
What it does
Ice Bomb is a Frost spell with an instant cast, a range of 12 yards, a 1 min cooldown and effects that last 10 sec. When cast it deals Frost damage in a 12 yard radius and applies an aura with the snared mechanic in a 12 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 12 yards (Twelve yards) |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | None |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Radius: 12 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 50 Mechanic: Snared Radius: 12 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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