Tooltip
Ignites enemy targets, causing them to burn for Fire damage every 1 sec for 8 sec. Upon expiration, the targets explode and knock players into the air.
How it works
Ignition is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 167.927.
- Effect 2 is Knock Back (effect type 98). Its base value is 200. Its area radius is 10 yards.
What it does
Ignition is a Fire spell with an instant cast and no range (it targets the caster). When cast it deals Fire damage (base value 167.927) and has a Knock Back effect in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 167.927 |
| Effect #2 | Knock Back (98) Value: 200 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.