Tooltip
Sets an enemy aflame, inflicting 10.6569 Fire damage over 4 sec.
How it works
Its dispel type is client id 1.
Immolation is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.6642 per tick. It ticks every 1 sec, 4 times over the full 4 sec (10.66 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 9.3248.
What it does
Immolation is a Fire spell with an instant cast, a range of 30 yards and effects that last 4 sec. When cast it applies an aura every 1 sec and deals Fire damage (base value 9.3248).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 4 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 2.6642 Period: every 1 sec |
| Effect #2 | School Damage (2) Value: 9.3248 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.