Tooltip
Shoots a flaming arrow at an enemy, inflicting Fire damage and additional Fire damage every 1 sec for 5 sec.
How it works
Immolation Arrow is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 75 per tick. It ticks every 1 sec, 5 times over the full 5 sec (375 base in total).
What it does
Immolation Arrow is a Fire spell with a 1 sec cast, a range of 40 yards and effects that last 5 sec. When cast it deals a percentage of weapon damage (base value 200) and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1 sec |
| Duration | 5 sec |
| Effect #1 | Weapon % Damage (31) Value: 200 |
| Effect #2 | Apply Aura (6) Aura type id 70 Value: 75 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.