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Impale

Spell

Impale

Physical

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Hunter

Instant castHunter Range

Inflicts Physical damage to an enemy every 3 sec.

Impale

Tooltip

Inflicts Physical damage to an enemy every 3 sec. for 12 sec.

How it works

Its aura procs every time its trigger condition is met.

Impale is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 22.9456.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8.062 per tick. It ticks every 3 sec, 4 times over the full 12 sec (32.25 base in total).

What it does

Impale is a Physical spell with an instant cast, a range of 35 yards and effects that last 12 sec. When cast it deals Physical damage (base value 22.9456) and applies an aura every 3 sec. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range35 yards (Hunter Range)
Cast timeInstant
Duration12 sec
Proc chanceAlways
Max stacks3
Effect #1School Damage (2)
Value: 22.9456
Effect #2Apply Aura (6)
Aura type id 3
Value: 8.062
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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