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Impaled

Spell

Impaled

Physical

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Instant castSelf Only

Physical spell.

Impaled

How it works

Impaled is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 20 yards.
  2. Effect 2 is Sanctuary (effect type 79). Its area radius is 20 yards.

What it does

Impaled is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura in a 20 yard radius and has a Sanctuary effect in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration20 sec
Effect #1Apply Aura (6)
Aura type id 12
Radius: 20 yards
Effect #2Sanctuary (79)
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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