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Impound Contraband

Spell

Impound Contraband

Physical

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1 sec3 sec cooldownVision Range (AOI)

Zo'phex scans for enemy contraband, disarming any unauthorized weapons and reducing damage and healing dealt while disarmed by 100%.

Impound Contraband

Tooltip

Zo'phex scans for enemy contraband, disarming any unauthorized weapons and reducing damage and healing dealt while disarmed by 100%.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Dummy (effect type 3). Its base value is 345770. Its area radius is 100 yards.

What it does

Impound Contraband is a spell with a 1 sec cast, a range of 100 yards and a 3 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast time1 sec
Cooldown3 sec
Global cooldownNone
Effect #1Dummy (3)
Value: 345770
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Impound Contraband appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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