Spell
Improved Touch of Death
Physical
Touch of Death can now be used on targets with less than 15% health remaining, dealing 35% of your maximum health in damage.
Tooltip
Touch of Death can now be used on targets with less than 15% health remaining, dealing 35% of your maximum health in damage.
How it works
Improved Touch of Death is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 35.
What it does
Improved Touch of Death is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 35 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Improved Touch of Death appears in: 2 talents.
Talents
- Improved Touch of Death for Monk (Brewmaster, Windwalker, Mistweaver)Talent
- Improved Touch of Death for Monk (Brewmaster, Windwalker, Mistweaver) (definition #129768)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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