Skip to content
Improvised Seaforium Pacemaker

Spell

Improvised Seaforium Pacemaker

Physical

Advertisement

Instant castSelf Only

Repurpose a Seaforium charge to give your heart a kick, causing your first ability every 60 sec to trigger Explosive Adrenaline, granting Critical Strike for 15 sec.

Improvised Seaforium Pacemaker

Tooltip

Repurpose a Seaforium charge to give your heart a kick, causing your first ability every 60 sec to trigger Explosive Adrenaline, granting Critical Strike for 15 sec.

While exploding, Critical Strikes cause you to blow up again, extending this duration by 1 sec, up to 15 times.

How it works

Its aura procs every time its trigger condition is met.

Improvised Seaforium Pacemaker is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Explosive Adrenaline.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 60.

What it does

Improvised Seaforium Pacemaker is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Explosive Adrenaline.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 42
Trigger spell: Explosive Adrenaline
Effect #2Apply Aura (6)
Aura type id 4
Value: 60

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.