Spell
Indomitable
Physical
Your maximum health is increased by 10% and every 15 Rage you spend heals you for 1% of your maximum health.
Tooltip
Your maximum health is increased by 10% and every 15 Rage you spend heals you for 1% of your maximum health.
How it works
Its aura procs every time its trigger condition is met.
Indomitable is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 150.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 10.
What it does
Indomitable is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 150 |
| Effect #3 | Apply Aura (6) Aura type id 133 Value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Indomitable appears in: 2 talents.
Talents
- Indomitable for Warrior (Arms, Fury, Protection)Talent
- Indomitable for Warrior (Arms, Fury, Protection) (definition #121755)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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