Spell
Inevitable
Physical
Blood Plague deals up to 30% increased damage based on the target's missing health.
Tooltip
Blood Plague deals up to 30% increased damage based on the target's missing health.
Vampiric Strike grants maximum stacks of Clawing Shadows.
How it works
Inevitable is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.
What it does
Inevitable is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 30 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 30 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Inevitable appears in: 1 talent.
Talents
- Inevitable for Death Knight (Blood, Frost, Unholy)
Hero talent tree: San'laynTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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