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Inevitable

Spell

Inevitable

Physical

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Death Knight

Instant castSelf Only

Blood Plague deals up to 30% increased damage based on the target's missing health.

Inevitable

Tooltip

Blood Plague deals up to 30% increased damage based on the target's missing health.

Vampiric Strike grants maximum stacks of Clawing Shadows.

How it works

Inevitable is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.

What it does

Inevitable is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 4
Value: 30
Effect #2Apply Aura (6)
Aura type id 4
Value: 30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Inevitable appears in: 1 talent.

Talents

  • Inevitable for Death Knight (Blood, Frost, Unholy)
    Hero talent tree: San'laynTalent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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