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Infected Claws

Spell

Infected Claws

Nature

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Instant castTwenty yards

Inflicts 139.939 Nature damage to the current target and increases the damage of Infected Claws by 5% for 20 sec.

Infected Claws

Tooltip

Inflicts 139.939 Nature damage to the current target and increases the damage of Infected Claws by 5% for 20 sec. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Infected Claws is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 139.939. It applies the infected mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 5.

What it does

Infected Claws is a Nature spell with an instant cast, a range of 20 yards and effects that last 20 sec. When cast it deals Nature damage (base value 139.939) with the infected mechanic and applies an aura. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range20 yards (Twenty yards)
Cast timeInstant
Duration20 sec
Proc chanceAlways
Max stacks100
Effect #1School Damage (2)
Value: 139.939
Mechanic: Infected
Effect #2Apply Aura (6)
Aura type id 255
Value: 5
Misc value: 33

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Infected Claws appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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