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Infected Wounds

Spell

Infected Wounds

Nature

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Druid

Instant castCombat Range

Rake damage increased by 30%, and Rake causes an Infected Wound in the target, reducing the target's movement speed by 20% for 12 sec.

Infected Wounds

Tooltip

Rake damage increased by 30%, and Rake causes an Infected Wound in the target, reducing the target's movement speed by 20% for 12 sec.

How it works

Its dispel type is client id 3. Its aura procs every time its trigger condition is met.

Infected Wounds is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -20. It applies the snared mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 118.

What it does

Infected Wounds is a Nature spell with an instant cast, a range of 5 yards and effects that last 12 sec. When cast it applies an aura with the snared mechanic and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast timeInstant
Duration12 sec
Dispel typeDispel type id 3
Proc chanceAlways
Max stacks1
Effect #1Apply Aura (6)
Aura type id 33
Value: -20
Mechanic: Snared
Effect #2Apply Aura (6)
Aura type id 118
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Infected Wounds appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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