Spell
Infernal Armor
Physical
Soul Immolation increases your armor by 20% and causes melee attackers to suffer Chaos damage.
Tooltip
Soul Immolation increases your armor by 20% and causes melee attackers to suffer Chaos damage.
How it works
Infernal Armor is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 218. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
What it does
Infernal Armor is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 20 Misc value: 33 |
| Effect #2 | Apply Aura (6) Aura type id 218 Value: 100 Misc value: 2432 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Infernal Armor appears in: 1 talent.
Talents
- Infernal Armor for Demon Hunter (Havoc, Vengeance, Devourer)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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