Tooltip
Spit flames at enemies in front of you, inflicting 20 Fire damage.
How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 4.
Inferno Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. Its area radius is 20 yards. It ticks every 3 sec, 5 times over the full 15 sec (40 base in total).
What it does
Inferno Breath is a Fire spell with a 2 sec cast, no range (it targets the caster), a 12 sec cooldown and effects that last 15 sec. When cast it deals Fire damage (base value 20) in a 20 yard radius and applies an aura in a 20 yard radius every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 12 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Dispel type | Dispel type id 4 |
| Effect #1 | School Damage (2) Value: 20 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 8 Radius: 20 yards Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.