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Infest

Spell

Infest

Nature

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1.5 secFifteen yards

Blood Parasite burrows into its target, inflicting 8 Nature damage every 1 sec for 10 sec.

Infest

Tooltip

Blood Parasite burrows into its target, inflicting 8 Nature damage every 1 sec for 10 sec.

Upon expiration, 1221 Blood Parasites erupt from the player and seek new prey.

How it works

Infest is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. It ticks every 1 sec, 10 times over the full 10 sec (80 base in total).
  2. Effect 2 is Dummy (effect type 3). Its base value is 2.
  3. Effect 3 is Jump (effect type 41).
  4. Effect 4 is Dummy (effect type 3). Its base value is 1.

What it does

Infest is a Nature spell with a 1.5 sec cast, a range of 15 yards and effects that last 10 sec. When cast it applies an aura every 1 sec and makes the caster jump to the target.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range15 yards (Fifteen yards)
Cast time1.5 sec
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 8
Period: every 1 sec
Effect #2Dummy (3)
Value: 2
Effect #3Jump (41)
Misc value: 5, 5
Effect #4Dummy (3)
Value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Infest appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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