Tooltip
In addition, the breath corrupts the area creating pockets of Infested Ground.
How it works
Its aura procs every time its trigger condition is met.
Infested Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 34.285. It applies the infected mechanic. Its area radius is 75 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 50. It applies the infected mechanic. Its area radius is 75 yards.
What it does
Infested Breath is a Nature and Shadow spell with an instant cast, no range (it targets the caster) and effects that last 1.5 sec. When cast it deals Nature and Shadow damage (base value 34.285) with the infected mechanic in a 75 yard radius and applies an aura with the infected mechanic in a 75 yard radius. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature, Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1.5 sec |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | School Damage (2) Value: 34.285 Mechanic: Infected Radius: 75 yards |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 50 Misc value: 33 Mechanic: Infected Radius: 75 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.