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Infused Quake

Spell

Infused Quake

Nature

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2 sec2 sec cooldownTen yards

Causes the earth to surge with energy, inflicting Nature damage to enemies every second for 4 seconds.

Infused Quake

Tooltip

Causes the earth to surge with energy, inflicting Nature damage to enemies every second for 4 seconds.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 4 times over the full 4 sec. It triggers Earthquake.

What it does

Infused Quake is a Nature spell with a 2 sec cast, a range of 10 yards, a 2 sec cooldown and effects that last 4 sec. When cast it applies an aura every 1 sec. It also casts Earthquake.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range10 yards (Ten yards)
Cast time2 sec
Cooldown2 sec
Global cooldownNone
Duration4 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Earthquake

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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