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Infused Splinters

Spell

Infused Splinters

Physical

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Mage

Instant castSelf Only

Direct damage from Arcane Splinters has a 25% chance to grant 1 stacks Arcane Salvo.

Infused Splinters

Tooltip

Direct damage from Arcane Splinters has a 25% chance to grant 1 stacks Arcane Salvo.

How it works

Its aura procs every time its trigger condition is met.

Infused Splinters is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 25.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 15.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.

What it does

Infused Splinters is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Value: 25
Effect #2Apply Aura (6)
Aura type id 4
Value: 15
Effect #3Apply Aura (6)
Aura type id 4
Value: 1
Effect #4Apply Aura (6)
Aura type id 4
Value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Infused Splinters appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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