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Infusion Tether

Spell

Infusion Tether

Physical

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Instant castSelf Only

Loom'ithar pulls several players to its location, binding them with silken strands that inflict 2.5875 Arcane damage each second, growing in intensity over time.

Infusion Tether

Tooltip

Loom'ithar pulls several players to its location, binding them with silken strands that inflict 2.5875 Arcane damage each second, growing in intensity over time.

Each strand snaps when drawn to 40 yards, creating a splotch of at the player's location.

How it works

Infusion Tether is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 50000 yards. It triggers Infusion Tether.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 50000 yards. It triggers Infusion Tether.

What it does

Infusion Tether is a spell with an instant cast and no range (it targets the caster). It also casts Infusion Tether (record #1239800) and Infusion Tether (record #1226311).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Dummy (3)
Radius: 50000 yards
Trigger spell: Infusion Tether
Effect #2Dummy (3)
Misc value: 289019
Radius: 50000 yards
Trigger spell: Infusion Tether

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Infusion Tether appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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