Tooltip
Inhales enemies at an increasingly powerful rate.
If a player is caught in Bonemaw's deadly maw, they suffer 20 Nature damage and are spit off of the platform.
How it works
Inhale is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 3 sec, 3 times over the full 9 sec.
- Effect 2 is Trigger Spell (effect type 64). It triggers Inhale.
What it does
Inhale is a spell with an instant cast, a range of 300 yards and effects that last 9 sec. When cast it applies an aura every 3 sec. It also casts Inhale (record #153999).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 9 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 3 sec |
| Effect #2 | Trigger Spell (64) Trigger spell: Inhale |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Inhale appears in: 1 boss encounter.
Boss encounters
- Bonemaw in Shadowmoon Burial Grounds
Encounter creatures: Carrion Worm, BonemawDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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