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Inhale

Spell

Inhale

Physical

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Instant castThree Hundred Yards

Inhales enemies at an increasingly powerful rate.

Inhale

Tooltip

Inhales enemies at an increasingly powerful rate.

If a player is caught in Bonemaw's deadly maw, they suffer 20 Nature damage and are spit off of the platform.

How it works

Inhale is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 3 sec, 3 times over the full 9 sec.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Inhale.

What it does

Inhale is a spell with an instant cast, a range of 300 yards and effects that last 9 sec. When cast it applies an aura every 3 sec. It also casts Inhale (record #153999).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration9 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 3 sec
Effect #2Trigger Spell (64)
Trigger spell: Inhale

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Inhale appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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