Tooltip
Inoculates beasts in the Preserves.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Inoculation Dart is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Inoculation Dart is a Nature spell with a 1.5 sec cast, a range of 30 yards, a 6 sec cooldown and effects that last 30 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.5 sec |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 30 sec |
| Effect #1 | Dummy (3) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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