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Inscription

Spell

Inscription

Physical

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Instant castSelf Only

Allows a scribe to create magical writings.

Inscription

Tooltip

Allows a scribe to create magical writings. Requires pigments milled from herbs gathered by the Herbalism skill.

How it works

Inscription is built from 2 client effects, applied in this order:

  1. Effect 1 is Trade Skill (effect type 47).
  2. Effect 2 is effect type 118, which the datamine does not name. Its base value is 2. It scales with 1 times spell power.

What it does

Inscription is a spell with an instant cast and no range (it targets the caster). When cast it has a Trade Skill effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Trade Skill (47)
Effect #2Effect 118
Value: 2
Spell power coefficient: 1
Misc value: 773

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Inscription appears in: 1 skill line and 1 teaching spell.

Skill lines

Teaching spells

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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