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Intensity

Spell

Intensity

Physical

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Instant castAnywhere - Unlimited

Attacking Peril or Strife will increase their, inflicting 1.74907 Shadow damage to all enemies every 2 seconds and increasing damage done by 10%.

Intensity

Tooltip

Attacking Peril or Strife will increase their, inflicting 1.74907 Shadow damage to all enemies every 2 seconds and increasing damage done by 10%. Reaching 10 stacks of will cause Peril or Strife to become immune to all damage for 15 sec.

This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Intensity is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 5. It scales with 1 times spell power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 10.
  3. Effect 3 is Trigger Spell (effect type 64). Its base value is 113394. It triggers Intensity.

What it does

Intensity is a spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura. It also casts Intensity (record #113394). It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration3 sec
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 61
Value: 5
Spell power coefficient: 1
Effect #2Apply Aura (6)
Aura type id 79
Value: 10
Misc value: 127
Effect #3Trigger Spell (64)
Value: 113394
Trigger spell: Intensity

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Intensity appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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