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Internal Bleeding

Spell

Internal Bleeding

Physical

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Hunter

Instant castVision Range (AOI)

Hurl a bomb at the target, exploding for (78% of Attack Power) Fire damage in a cone and impaling enemies with burning shrapnel, scorching them for (156% of Attack Power) Fire damage over 6 sec.

Internal Bleeding

Tooltip

Hurl a bomb at the target, exploding for (78% of Attack Power) Fire damage in a cone and impaling enemies with burning shrapnel, scorching them for (156% of Attack Power) Fire damage over 6 sec. Deals reduced damage beyond 8 targets.

Deals 50% increased damage to your primary target.

Mongoose Bite and Butchery apply Internal Bleeding, causing (25.5% of Attack Power) damage over 9 sec.

How it works

Its dispel type is client id 11. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.085 times attack power. It applies the bleeding mechanic. It ticks every 3 sec, 3 times over the full 9 sec.

What it does

Internal Bleeding is a spell with an instant cast, a range of 100 yards and effects that last 9 sec. When cast it applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration9 sec
MechanicBleeding
Dispel typeDispel type id 11
Proc chanceAlways
Max stacks3
Effect #1Apply Aura (6)
Aura type id 3
Attack power coefficient: 0.085
Mechanic: Bleeding
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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