Spell
Internal Bleeding
Physical
Hurl a bomb at the target, exploding for (78% of Attack Power) Fire damage in a cone and impaling enemies with burning shrapnel, scorching them for (156% of Attack Power) Fire damage over 6 sec.
Tooltip
Hurl a bomb at the target, exploding for (78% of Attack Power) Fire damage in a cone and impaling enemies with burning shrapnel, scorching them for (156% of Attack Power) Fire damage over 6 sec. Deals reduced damage beyond 8 targets.
Deals 50% increased damage to your primary target.
Mongoose Bite and Butchery apply Internal Bleeding, causing (25.5% of Attack Power) damage over 9 sec.
How it works
Its dispel type is client id 11. Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.085 times attack power. It applies the bleeding mechanic. It ticks every 3 sec, 3 times over the full 9 sec.
What it does
Internal Bleeding is a spell with an instant cast, a range of 100 yards and effects that last 9 sec. When cast it applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 9 sec |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | Apply Aura (6) Aura type id 3 Attack power coefficient: 0.085 Mechanic: Bleeding Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.