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Interrupt Action

Spell

Interrupt Action

Physical

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Instant castSelf Only

Physical spell.

Interrupt Action

How it works

Interrupt Action is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 226, which the datamine does not name.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Gateway.

What it does

Interrupt Action is a spell with an instant cast and no range (it targets the caster). It also casts Gateway.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 226
Misc value: 557384
Effect #2Effect 164
Trigger spell: Gateway

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.