How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown.
Interrupting Strike is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 4.
- Effect 2 is Interrupt Cast (effect type 68). It applies the silenced mechanic.
What it does
Interrupting Strike is an Arcane spell with a 2 sec cast, a range of 5 yards, a 12 sec cooldown and effects that last 3 sec. When cast it deals Arcane damage (base value 4) and interrupts spellcasting with the silenced mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 2 sec |
| Cooldown | 12 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Effect #1 | School Damage (2) Value: 4 |
| Effect #2 | Interrupt Cast (68) Mechanic: Silenced |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.5.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.5)
Comments
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