Tooltip
The Undying Sentinel releases shuddering waves, inflicting 40 Shadow damage to players and interrupting spellcasts.
How it works
Interrupting Tremor is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 40 yards.
- Effect 2 is Interrupt Cast (effect type 68). Its area radius is 40 yards.
What it does
Interrupting Tremor is a Shadow spell with a 5 sec cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals Shadow damage (base value 40) in a 40 yard radius and interrupts spellcasting in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 5 sec |
| Duration | 4 sec |
| Effect #1 | School Damage (2) Value: 40 Radius: 40 yards |
| Effect #2 | Interrupt Cast (68) Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Interrupting Tremor appears in: 1 boss encounter.
Boss encounters
- Crown of the Cosmos in The Voidspire
Journal section: Stage One: The Voidspire > Undying Sentinels > Demiar
Encounter creatures: Alleria Windrunner, Vorelus, Demiar, MoriumRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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