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Interrupting Tremor

Spell

Interrupting Tremor

Shadow

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5 secSelf Only

The Undying Sentinel releases shuddering waves, inflicting 40 Shadow damage to players and interrupting spellcasts.

Interrupting Tremor

Tooltip

The Undying Sentinel releases shuddering waves, inflicting 40 Shadow damage to players and interrupting spellcasts.

How it works

Interrupting Tremor is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 40 yards.
  2. Effect 2 is Interrupt Cast (effect type 68). Its area radius is 40 yards.

What it does

Interrupting Tremor is a Shadow spell with a 5 sec cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals Shadow damage (base value 40) in a 40 yard radius and interrupts spellcasting in a 40 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time5 sec
Duration4 sec
Effect #1School Damage (2)
Value: 40
Radius: 40 yards
Effect #2Interrupt Cast (68)
Radius: 40 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Interrupting Tremor appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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