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Into the Darkwell

Spell

Into the Darkwell

HolyNatureShadowArcane

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Instant castAnywhere - Unlimited

L'ura exerts her cosmic grip upon all players, pulling them into the heart of the Darkwell.

Into the Darkwell

Tooltip

L'ura exerts her cosmic grip upon all players, pulling them into the heart of the Darkwell.

How it works

Into the Darkwell is built from 10 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 300 yards.
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).
  4. Effect 4 is Dummy (effect type 3).
  5. Effect 5 is Dummy (effect type 3).
  6. Effect 6 is Dummy (effect type 3).
  7. Effect 7 is Dummy (effect type 3).
  8. Effect 8 is Dummy (effect type 3).
  9. Effect 9 is Dummy (effect type 3).
  10. Effect 10 is Dummy (effect type 3).

What it does

Into the Darkwell is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Dummy (3)
Radius: 300 yards
Effect #2Dummy (3)
Effect #3Dummy (3)
Effect #4Dummy (3)
Effect #5Dummy (3)
Effect #6Dummy (3)
Effect #7Dummy (3)
Effect #8Dummy (3)
Effect #9Dummy (3)
Effect #10Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Into the Darkwell appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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