Tooltip
After 5 sec intense gravity pushes outward from the target, inflicting 12 Cosmic damage and violently knocking away players within 6 yards.
Hitting players who have removes it from them instead of knocking them away.][]
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 6 yards.
What it does
Inverse Gravity is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 12) in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 12 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Inverse Gravity appears in: 1 spell that casts it.
Spells that cast it
- Inverse GravityTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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