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Inversion Sickness

Spell

Inversion Sickness

Physical

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Instant castTower 100

Inverting immobilizes the player, rooting them for 4 sec.

Inversion Sickness

Tooltip

Inverting immobilizes the player, rooting them for 4 sec. Upon expiration, the player explodes, inflicting to all nearby players.

How it works

  1. Effect 1 is Dummy (effect type 3). Its area radius is 4 yards.

What it does

Inversion Sickness is a spell with an instant cast and a range of 100 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast timeInstant
Effect #1Dummy (3)
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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