Tooltip
The Stormbringer electrifies afflicted players with lightning energy, jolting players for 6 Nature damage every half-second for 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3). Its area radius is 50 yards. It triggers Ionizing Charge.
What it does
Ionizing Charge is a Nature spell with a 2 sec cast, a range of 100 yards and a 2 sec cooldown. It also casts Ionizing Charge (record #375620).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2 sec |
| Cooldown | 2 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Radius: 50 yards Trigger spell: Ionizing Charge |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ionizing Charge appears in: 1 boss encounter.
Boss encounters
- Broodkeeper Diurna in Vault of the Incarnates
Journal section: Stage One: The Primalist Clutch > Primalist Reinforcements > Drakonid Stormbringer
Encounter creatures: Broodkeeper Diurna, Dragonspawn Flamebender, Tarasek Legionnaire, Primalist MageRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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