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Ionizing Charge

Spell

Ionizing Charge

Nature

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2 sec2 sec cooldownVision Range (AOI)

The Stormbringer electrifies afflicted players with lightning energy, jolting players for 6 Nature damage every half-second for 8 sec.

Ionizing Charge

Tooltip

The Stormbringer electrifies afflicted players with lightning energy, jolting players for 6 Nature damage every half-second for 8 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Dummy (effect type 3). Its area radius is 50 yards. It triggers Ionizing Charge.

What it does

Ionizing Charge is a Nature spell with a 2 sec cast, a range of 100 yards and a 2 sec cooldown. It also casts Ionizing Charge (record #375620).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast time2 sec
Cooldown2 sec
Global cooldownNone
Effect #1Dummy (3)
Radius: 50 yards
Trigger spell: Ionizing Charge

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ionizing Charge appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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