Tooltip
Inflicts 17.4892 Physical damage and causes the target to bleed for 0.777297 Physical damage every 1.5 sec. for 6 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Iron Axe is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 17.4892.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.7773 per tick. It applies the bleeding mechanic. It ticks every 1.5 sec, 4 times over the full 6 sec (3.11 base in total).
What it does
Iron Axe is a Physical spell with an instant cast, a range of 40 yards, a 4 sec cooldown and effects that last 6 sec. When cast it deals Physical damage (base value 17.4892) and applies an aura with the bleeding mechanic every 1.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 4 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Effect #1 | School Damage (2) Value: 17.4892 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 0.7773 Mechanic: Bleeding Period: every 1.5 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Iron Axe appears in: 1 boss encounter.
Boss encounters
- Commander Tharbek in Upper Blackrock Spire
Journal section: Tharbek, Commander of the Iron March
Encounter creatures: Commander Tharbek, Ironbarb Skyreaver, Black Iron GuardDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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